When we sat down to play this game, we thought it was just going to
be an ordinary game. We chose the game “Henry Mall History” under the “Location
Specific” category. We were confused whether or not we had to actually go to
the locations listed, so we just zoomed out on the map and clicked on the
descriptions. We then gained “Inventory,” which was basically just knowledge
points.
We all agreed that our favorite part
was being led by “Ghost Joshua”. His name was Joshua Lederburg and he used to teach
and research here at UW-Madison. They convince you to walk with Joshua and help
“lead him home”. We learned many different things about the different buildings
and Joshua’s research at UW leading to him receiving the Nobel Prize in Physiology
in 1957.
In relation to our last discussion,
we realized we liked this app due to its game-like features. After following
the trail we found out that there was no prize, but simply a
“Congratulations!”. It also states “You’ve gained some knowledge! Now, how will
you use your knowledge to make the world a better place?”. At first we were a
little offended for just a “Congrats!”, but after the part about making the
world a better place, we realized how our upbringing of games and technology
made us expect a prize that is not always earned. We wonder if games were
played without the competitive factor, would people still play them?
-Brooke Francis, Georgia May, Jennie Russnow
“Ghost Joshua” |
You sound like one of the few groups that actually enjoyed this project. we had a lot of issues getting our game to work but maybe we just picked a bad game. glad to see it worked out for you.
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